Big Changes Since the Demo!
Hello everyone!
It's been ages since I updated things on here, but I've been hard at work making this game happen. I'm currently working on Chapter 3 of 5, and Chapter 2 just entered playtesting. I'm also gonna be posting more on my personal site when it comes to updates for this game, but idk how often that's going to be.
Devlog on my personal site --> https://crookedbeaker.nekoweb.org/devlogs/li
Anyways, a lot has happened since I last updated and I figured I'd put it out there what changed and make it quick, so in short:
- A lot of the music present in the demo has been replaced
- Technique costs were cut in half basically
- Characters now get variable stat increases on level up
- Made levelling require more exp down the line
- Buffed the "magical attack" techniques for both You and Skip
- Made it so offensive items ignore defense
And that's not gonna be all by the time I'm done!
There's something I've been working on with someone that'll be big for the project moving forward, but I'm not ready to share it just yet. But from now on, I'll be mirroring my personal page devlogs here as to not cause a weird disparity.
Get Looking Inward (Demo)
Looking Inward (Demo)
A self-reflective RPG exploring an ill mind
| Status | In development |
| Author | Crooked Beaker |
| Genre | Role Playing |
| Tags | 2D, GameMaker, LGBT, Mental Health, Pixel Art, Singleplayer |
| Languages | English |
More posts
- Demo Update v1.1Jan 16, 2024
- Whoops!Jan 05, 2024
- Patch v1.0.1Dec 19, 2023
- The Demo Is Released!Dec 07, 2023
- Demo Release Date and MoreNov 20, 2023

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